Independent case study bulletpoints
Social media: Twitter
- Elections (Trump and Clinton)
- Use as a form of surveillance on people
- Globalisation
- Social media movements/revolution e.g. BLM, Arab Spring
- Community formation e.g. 'Black Twitter'
Social media: Instagram
- Facebook buyout
- UGC - 'everything you post is yours'
- Hyperreality
- Two-step flow model
- Male gaze + female gaze
Social media: democracy and elections
- Increased focus on narrative
- UGC (New Zealand - Powerhouse)
- Pluralism - allows for democratic views and freedom
- Two-step flow model
- Echo chambers
- Use of social media by young people
Gaming industry: Activision and Blizzard
- Gaming audience particularly active - Call of Duty Infinite Warfare trailer most disliked on YouTube
- UGC - petitions, mod tools
- Globalisation
- Social media - promotion of games
- Uses and Gratifications - diversion
- Hypodermic needle
Documentary genre
- Cinema being skipped
- UGC contributing to documentaries
- Globalisation - Americanisation
- Social media - trending to get a wider audience
- Docu-drama
- NDM hasn't killed documentaries
Film viewing/distribution
- Major film studio/mini film studio
- Older audiences don't mind spending money
- VoD has more demand from young people
- 2014 - 5.1% decrease in cinema admittance
- VoD - individualised experience (stuff like internet connection is still significant though)
- Pluralists will say it has allowed for more competition
Netflix streaming
- Individualised personalisation
- Technological convergence
- Globalisation - cultural imperialism
- Promotes content via social media
- Approaching 100m subscribers
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